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Noah Heilveil
Game Designer | Environment Artist
Desert Morning- Model/Surfacing
Unreal Engine 4.26


Mood/Reference Board
Mostly an exercise in balancing stylized elements with realistic expectations. The Final environment that these will be placed in will be a slowly blooming desert with an old sci-fi flare.
Some Maps are not the correct format, as originally I was quickly testing textures and looks in the more familiar Arnold Renderer for Maya.





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